Eu4 Change Tech Group

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Eu4 Change Tech Group
  1. Eu4 Cheat Technology

EU4 combat simulation must be one of the most complicated formula. General skills, military tech level, morale, terrain, number of troops, combat skills, troops compositions and pips. Pips are represented by how powerful units from that technology group within that period of time, or military tech level.

Europa Universalis IV. I made one custom decision to change tech group to western countrydecisions = turbowesternize = potential =. Welcome to another development diary about Europa Universalis IV. Fallout 4 melee block mod. This time we talk about something that will be in the next major patch we do. One of the parts of the game that has not changed much since eu1 is the concept of technology groups and technological development around the world.

Here are the stat of pips from different tech groups in different military technology levels. Since different technology groups advance in different speed, so they usually aren't in the same military level. Overall, nomads have the best units in the beginning of the game, then different tech groups have their leads in the middle of the game and lastly, the Western tech group gets the strongest units and the Eastern tech groups get the second best.

The best unit(s) within that military tech group is bolded.

Please feel free to point out if there are errors in the chart!

In addition, these stats shows how infantries are weaker than calvary in the beginning of the game. Except for Americans, where horses were introduced in the middle/beginning of the game. Bleach manga all chapter. But eventually, calvaries are becoming less and less important in the battlefield. Eventually, cannon became the most important unit in the end of game and all cannons from differnent tech group share the same stat!!

Change
  1. Eu4 Cheat Technology

EU4 combat simulation must be one of the most complicated formula. General skills, military tech level, morale, terrain, number of troops, combat skills, troops compositions and pips. Pips are represented by how powerful units from that technology group within that period of time, or military tech level.

Europa Universalis IV. I made one custom decision to change tech group to western countrydecisions = turbowesternize = potential =. Welcome to another development diary about Europa Universalis IV. Fallout 4 melee block mod. This time we talk about something that will be in the next major patch we do. One of the parts of the game that has not changed much since eu1 is the concept of technology groups and technological development around the world.

Here are the stat of pips from different tech groups in different military technology levels. Since different technology groups advance in different speed, so they usually aren't in the same military level. Overall, nomads have the best units in the beginning of the game, then different tech groups have their leads in the middle of the game and lastly, the Western tech group gets the strongest units and the Eastern tech groups get the second best.

The best unit(s) within that military tech group is bolded.

Please feel free to point out if there are errors in the chart!

In addition, these stats shows how infantries are weaker than calvary in the beginning of the game. Except for Americans, where horses were introduced in the middle/beginning of the game. Bleach manga all chapter. But eventually, calvaries are becoming less and less important in the battlefield. Eventually, cannon became the most important unit in the end of game and all cannons from differnent tech group share the same stat!!

Eu4 Cheat Technology

NameIdea Group Key
Aristocratic Ideasaristocracy_ideas
Plutocratic Ideasplutocracy_ideas
Innovative Ideasinnovativeness_ideas
Religious Ideasreligious_ideas
Espionage Ideasspy_ideas
Diplomatic Ideasdiplomatic_ideas
Offensive Ideasoffensive_ideas
Defensive Ideasdefensive_ideas
Trade Ideastrade_ideas
Economic Ideaseconomic_ideas
Exploration Ideasexploration_ideas
Naval Ideasnaval_ideas
Quality Ideasquality_ideas
Quantity Ideasquantity_ideas
Expansion Ideasexpansion_ideas
Administrative Ideasadministrative_ideas
English IdeasENG_ideas
Swedish IdeasSWE_ideas
Russian IdeasRUS_ideas
Spanish IdeasSPA_ideas
Dutch IdeasNED_ideas
Danish IdeasDAN_ideas
French IdeasFRA_ideas
Ottoman IdeasTUR_ideas
Venetian IdeasVEN_ideas
Prussian IdeasPRU_ideas
Portuguese IdeasPOR_ideas
Polish IdeasPOL_ideas
Austrian IdeasHAB_ideas
Chinese IdeasCHI_ideas
Bavarian IdeasBAV_ideas
Persian IdeasPER_ideas
Hungarian IdeasHUN_ideas
Japanese IdeasJAP_ideas
Mamluk IdeasMAM_ideas
Neapolitan IdeasNAP_ideas
Aragonese IdeasARA_ideas
Timurid IdeasTIM_ideas
Hanseatic IdeasHSA_ideas
Milanese IdeasMLO_ideas
Byzantine IdeasBYZ_ideas
Vijayanagar IdeasVIJ_ideas
Ayutthayan IdeasAYU_ideas
Norwegian IdeasNOR_ideas
Omani IdeasOMA_ideas
Korean IdeasKOR_ideas
Bohemian IdeasBOH_ideas
Italian IdeasITA_ideas
Manchu IdeasMCH_ideas
Palatinate IdeasPAL_ideas
Novgorod IdeasNOV_ideas
Ethiopian IdeasETH_ideas
Dai Viet IdeasDAI_ideas
Savoyard IdeasSAV_ideas
Saxon IdeasSAX_ideas
Lithuanian IdeasLIT_ideas
Berber Ideasberber_ideas
Indian Sultanate Ideasindian_muslim_ideas
Horde Ideashorde_ideas
Divine Ideastheocracy_ideas
National Ideasdefault_ideas




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